Tuesday, December 18, 2012

A small amount of progress has been made this morning and coupled with the other small projects I have been working on, you get a good amount of new pictures.
I added the Deff Arsenal turret that I have been working on. I'm quite happy with how it turned out the of course I need to add rivets, armor plates and of course more rivets.

Side view of the Deff Arsenal turret. In this one you can more clearly see the old metal LR crusader hurricane bolter ammo box feeding the smaller weapons. as well as an old metal sentinal lascannon power pack.

The turret was mounted with two 25mm bases as seen here.

These things are great. with this I can make a movable turret. Yes I could have used magnets but I didnt for  3 reasons.
1: I didnt have any that would hold the weight at the moment. 2: This involves less glue. 3: Due to the nature of magnets sometimes one will pull the other out of the hole its in, glue and all. With this I don't have to worry about that problem

The Gargant. I never was happy with how the other arm looked and when it broke off in transit to a game I left it off. 
I'm not sure what this is going to be  yet. Probably a battle wagon with kill kannon (just because that thing looks too cool to be a regular zzap gun)

Side view. The tip is made from a broken stikkbomb.

The Big Mek battle fortress.  Its coming along incredibly slowly. especially since it was started almost a year ago.
The latest additions are: the big gun in the middle (a looted plasma blast gun) and the side weapons seen clearly in the following picture.



A better picture of the side weapons. I have 2 assault cannons that go with the zzap gun but I can't find them at the moment.



I'm not sure what I'm going to do with this part of the gargants track. I might  enclose it and add  more guns or   make it a transport section. Either one of these ideas requires me to buy more plasticard (I'm quite low on the stuff at the moment.)
Comments? Criticism? Leave them in the commments.

1 comment:

  1. Some cool looking stuff there. Can't really give a critique as I have no idea how I'd do that.

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